8 Video Games RUINED By Microtransactions

8. Chocobo GP

Long story short, I am old enough to have had a copy of Chocobo GP for the PS1 and remember having a great time sliding around as everyone's Final Fantasy transport of choice.

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However, when it came to the recently released Chocobo GP on Switch, hot damn did the devs throw me and the rest of the fanbase under the bus.

This is down to the fact that classic FF mainstays like Cloud and Squall can be unlocked in the game, but only through buying this game's version of a Battle Pass, and completing all the activities in an allotted time before they go away forever.

The pressure is placed squarely on the player to grind the game for all it's worth to get the premium currency needed for the unlocks.

HOWEVER, the game also just so happens to offer the option to buy some in-game currency to cut out the grind required, as after all, wouldn't it be a shame if you didn't have every waking hour of the day to play this game in order to get these well-known characters? Sure would be far easier to just buy them outright, huh?

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