8 Ways All Video Games Are Becoming Exactly The Same

8. Open World Design, Even In Non-Open World Games

Just like how first-person shooters were the dominant genre in 2007, the gaming industry is obsessed with open world games in 2017. All of the big publishers are getting in on the action, taking cues from the Ubisoft school of design by making everything a sandbox game whether it needs to be or not.

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But not only are the majority of titles coming out new instalments in the open world genre, even franchises that used to be linear are adopting the same sandbox design philosophies.

While they might not be strictly speaking open world games, even titles like Uncharted 4 have adopted a sandbox approach to level design, creating wide-open spaces that give players the opportunity to tackle objectives however they see fit.

So while it's technically true that not every new release can be classed as belonging to the open world genre, most big releases definitely feature the same sandbox approach to level design.

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