9 Modern Gaming Criticisms That Actually Suck

By Josh Brown /

1. 'It's TOO Short'

Activision

The value of any given video game is still all too often associated with its length. Like most criticisms on this list, at one point there was a real worry that games were giving players less bang for their buck, but this sentiment has remained even as new releases come more bloated than ever.

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That's because, in response to the initial criticism, pretty much every major modern blockbuster release takes tens, if not hundreds, of hours to finish. Devs like Ubisoft have pioneered open-world formulas, whereby maps are littered with missions to complete and activities to take part in, to the point where 90% of players won't see everything.

It's because of that that shorter games have even more relevance in the gaming world though. A tight, five-hour (or even less) experience can be more rewarding than slogging through 50 hours of the same copied-and-pasted content, and worth your $60 dollars even if you only play it for a weekend.

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As the old saying goes, size isn't everything.