9 Overused Video Game Criticisms That Make No Sense

By Jack Pooley /

4. "It's Too Short"

ThatGameCompany

There are countless AAA games released every year that will steal your life away if you let them, so to complain that other games - typically single-player narrative-driven ones - are too short does feel a bit like missing the point.

Advertisement

Sure, nobody's going to be happy about a 6-hour AAA experience with no multiplayer that costs £45, but the indie and mid-budget gaming boom over the last decade has seen publishers opt for a far wider array of price points better-suited to a game's given length.

Not every game wants or needs to be an intense 40-hour experience. A balanced "diet" of games is necessary to prevent even the most enthusiastic player from feeling burned out, and playing a couple of games you can complete in an afternoon between the big AAA hitters is an easy way to avoid that.

Advertisement

After all, isn't it better for a game to leave you wanting more than leaving you exhausted and frustrated by the time the end credits roll?