AAA, third-person shooters are a dime a million nowadays, but rarely do they exude such cutting-edge production value and super sexy, alternate history fiction mystique like The Order. Steam-punk supernatural bad guy hunters is the bare bones elevator pitch for a game you have to see to believe its being played. As it seamlessly switches from gameplay to cinematic and back again, The Order looks like a state of the art tech demo, but we have hopes it can become more than that. If the PS4s answer to Gears of War is a bit sleeker, a touch more Victorian and has a narrative half as grounded as Microsofts meat-bag soap opera with chainsaw guns, were more than ready for this Resistance-meets-Resident-Evil eye-melter. If we had to wager a concern, itd be a matter of visual fidelity prioritized over player agency and overall game world interactivity. As Ready at Dawns first original outing on consoles, The Order certainly has a lot to prove. The mechanical sci-fi style, beyond high-fidelity graphics and old Hollywood monsters have us pumped, enough to give it a go around, but nothing about the gameplay screams originality. Sometimes, it's the supplementary ingredients that elevate an average game to something fancier. We've even witnessed a survival-horror-y sequence involving a werewolf, a dank interior and the unloading of a clip in absolute vain. The overt cinematic elements could simply override the entire experience, but a great playable action film is still a great action film. We're looking at you, Nathan Drake.