9 Video Games That Used Everything You'd Learned Against You
11. Tomb Raider 2 - Befriend The Monks Or Die
There are a few rules in the original Tomb Raider games.
1) Walk up to the edge of a ledge. Hop backwards, run forwards and hold square to do a running leap.
2) Make sure you do a pointless handstand when rising from a ledge.
3) If something is moving, it's probably hostile and it needs to die by you shooting it.
Number 3, in particular, is a staple of the Tomb Raider series. From fellow humans to yetis to an absolutely terrifying T-Rex, whenever Lara encounters something, she generally puts it down with her shooting irons.
Imagine our surprise when we got to Tomb Raider 2's Tibetan monastery levels, where, without warning, it started to introduce friendly monks. We're pretty sure absolutely everyone is guilty of blasting these poor, innocent warrior monks away without mercy, not realising they are, in fact, friendly.
If you don't shoot them, they'll even help you out in a fight! However, if you do shoot at them, they ain't happy about it, and they'll become aggroed and make the whole level that much harder than it needs to be.