Assassin’s Creed Vikings Wishlist: 10 Things We Need To See

10. Lose The Exaggerated, Fantasy-Style Combat

Since Origins and Odyssey, the series' combat has leant more heavily into a fantasy-based, over-exaggerated brand of action. There are swords on fire, Spartan super-kicks and the ability to literally turn invisible. Enemies have become walking damage sponges, taking countless hits from the player before finally being finished.

Advertisement

This emits an entirely different feeling for the player when compared to the prior games. Both newer entries, particularly Odyssey, are most likely to make the player feel like a coked-up super warrior with Godlike abilities. This is in stark contrast to any game prior to Syndicate, which instead made the player feel like a swift, skilled assassin.

The combat was akin to a neatly choreographed, dance-like action sequence. Unity, the last entry to feature such combat, had perfected it. The combat had weight, took time to master and felt plausible. Especially when compared to where the series has gone now.

This isn't to say the more recent style is bad. Odyssey was an improvement over Origins, diversifying itself further and allowing for plenty of unique fun. However, perhaps a blend of these two styles could be achieved to recreate the believable feeling of being a badass assassin.

Advertisement