The benefit of playing a genuine multiplayer game is working and breathing like an actual team with a purpose. Very seldom do games come along that practically require teamwork; most just shrug off the need and allow players to play the role of lone wolf. With Battlefield 4, being a lone wolf simply isn't enough to claim victory. Every game mode, by default, requires intellectual teamwork. But this is far from unsatisfactory. Partially thanks to the multiple character classes and abilities, teams can form up and make special routines as squads and launch counter-offensives by simple communication. The other half of the spectrum is based on squad-spawning; on deployment players are allowed which of their teammates they want to spawn on, whether they're in the line of fire or not. It helps consolidate and form teams on an accelerated level; on Domination, players can spawn with their squad to seize a capture point, or spawn in specially marked areas that belong to them. The same applies to Rush, Conquest, Conquest Large, and Capture The Flag. The fulfilment of pulling off a complicated battle plan as a team in Battlefield 4 can offer its own bonuses, and help create a permanent team of friends for pulling off that last-minute victory that they originally thought they'd lose. The prospect of gaining the luxury of friends is indeed something to look forward to in a team-based game like Battlefield 4.