Call Of Duty: Ranking Every Game Mode From Worst To Best

31. Behind Enemy Lines

As Call Of Duty didn't truly take off until the release of Modern Warfare, it is easy to forget that there were six games (three main titles, two console re-releases of games that were originally PC exclusive and a random release on the PSP) that preceded it.

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These each offered between four and seven different online modes, some of which have gone on to be series staples and others that have long been cast aside.

Behind Enemy Lines falls firmly into the latter category, appearing only in the original Call Of Duty and its expansion pack, United Offensive. Players spawn as either Axis or Allied soldiers (heavily skewed towards the former) and have to kill opponents, an action that results in both the killer and victim switching sides.

Points are only gained for continued survival as an Ally. With there being no logical reason to seek out kills and switch back to being an Axis soldier, the game descends into virtual cross-country running, which is about as enjoyable as its real-life counterpart.

Behind Enemy Lines didn't even survive the original game's transition from PC to console, let alone into any subsequent games. Given such arduous mechanics, it's certainly best left as a relic of history.

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