Dear Bethesda: 10 Things I Want To See In The Elder Scrolls: Online
1. A More Satisfying Story
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Potential!
Now, with the entire continent of Tamriel yours to explore, the possibilities multiply exponentially. For those who don't know, in addition to the obvious faction quests, Molag Bal, the Daedric Lord of Domination (and owner of that nifty mace you can get in Markarth), is attempting to draw Tamriel under his rule. As such, it has the side effect of upsetting the Empire's control of the continent. Discontent arises, until three pacts arise, as seen above: The Aldmeri Dominion (High Elves, Wood Elves, Khajiit) which seek to prove Elven and magical superiority, the Ebonheart Pact (Argonians, Nords, Dark Elves) which seeks to restore a strong government, and the Daggerfall Covenant (Redguards, Orcs, Bretons), which also seeks to replace the Cyrodiilic Emperor with better leadership. As such, each faction opposes the others, in addition to the Cyrodiilic Empre that's desperately trying to regain its influence. This already sounds a lot more interesting than Skyrim's lukewarm civil war. More factions, more land, more political impact - there is no way that this isn't an improvement over... every Elder Scrolls setting thus far? I'm nothing but optimistic for the Elder Scrolls: Online. Skyrim itself was a satisfying experience in my eyes, and I had none of the mods that the PC community has, or the online capabilities that it's sequel is going to provide. My minor gripes with Skyrim aside, I eagerly await to play it in February 2014. ... my wallet is in for a sound beating