Dear Bethesda: 10 Things I Want To See In The Elder Scrolls: Online
5. More Realistic Combat
Superficial cuts: the enemy to any giant creature.
I just believe that some enemies should do a more realistic job of dying when necessary (I believe an arrow in the skull warrants instant death, but hey, that's just me), or perhaps even being crippled - get a strike or an arrow or cast magic on an unprotected leg? That opponent should stumble, or cry out in pain/frustration. Land a hit on an arm? Maybe it should go limp, giving your opponent the use of only one remaining arm. Now granted, this isn't likely - RPG games have never been known to be completely realistic, but it's something to consider. Or perhaps at least consider using visual cues to let you know how you're doing - battered armor or cuts displayed on an opponent, or even bleeding, to let you know how well you're doing. And some enemies should be invulnerable to certain methods - the fact that you can kill a giant with measly Iron Dagger is somewhat strange, just as cutting through a Mage's robes doesn't immediately kill him or her - but I'm a sucker for realism so I'm just going on a tangent here.