Dragon Age 4: 7 Things To Expect
7. New Mechanics
Dragon Age: Origins was released in 2009, but it nailed the mechanics of an action-RPG so well that they've only been tweaked a little in each of its sequels. Inquisition was able to work those mechanics into an even larger open-world setting, but given that six years have now passed, it's fair to assume that Dragon Age 4 will play quite differently.
We've heard some of the developers working on Dragon Age 4 hinting that the choices we make this time around could carry much larger implications, with the potentially permanent death of party members cited as a possibility.
You can also catch a glimpse of the game's early-stage combat, and it seems that not only the animation will be groundbreaking, but the effects that the game employs in relation to character abilities.
Even a short clip of a character using a shield based ability is at once gorgeous and intriguing, and it's all we can do to hope that what we've seen and heard so far will make it into the finished game.