Dungeons And Dragons 5e: How To Pick Your Class
13. Artificer
Starting off, the Artificer is the newest class introduced into the canonical books through the Eberron expansion. These magical McGuyvers fill a unique void that is often overlooked in 5th Edition: the ability to create and design magical items. Artificers can get a little complex for new players but not as painstakingly so as others on this list that have seemingly endless supplies of spells at their disposal that require daily management.
Artificers may benefit from a limited but effective spell list, but their ability to craft objects is where they truly shine, aiding both themselves and the party, providing clutch aid with a deceptive amount of versatility. Furthermore, its subclasses allow for a good deal of customizable features - whether that include the Artillerist’s cannon doing massive splash damage or the Battlesmith’s ability to make his own golem to aid in battle.
If you’re seeking a hero who forges his own path to glory, give this tinker tot a look.