Some interpret the impending release of Elder Scrolls: Online later this year to be a statement of intent from Bethesda, with the company announcing its aim to put more of an emphasis on multiplayer gaming. Though there are very few who argue that Fallout 4 should go the way of Elder Scrolls and switch to the MMORPG format, many believe that the game would benefit from the introduction of cooperative play. Indeed, Borderlands 2 has implemented such a system to great effect and weve already grown used to having a sidekick in Fallout, so why not introduce co-op? The answer is that the Fallout series is far too dependent on the unnerving atmosphere and isolation of its world to allow for the comfort of playing with a buddy. The whole point is you are thrown into this foreboding, unsettling landscape as a solitary figure and must rely on your own efforts to survive. Introducing co-op much like with base building would corrode the essence of Fallout: we believe Bethesda must be well aware of this fact.