Fallout 76: 8 Details That Have Us Worried
8. The Test Of Time
Released just over two decades ago, Fallout was a breakthrough isometric RPG which tasked players with surviving the formidable, unforgiving climate of the post-apocalyptic wasteland while simultaneously questing to save the inhabitants of a doomsday bunker. That may be a bit of a rudimentary description, but it was of these simple beginnings the Fallout franchise was borne.
One of the greatest aspects of these classic RPGs is that, twenty years after release, they are still every bit as playable as the day they first launched. This is true of each and every currently-available title in the series, though that reputation may be threatened by Fallout 76.
For the unaware, Fallout 76 will place a hearty emphasis on PvP interactions and online play. This, of course, bears the side effect of a requisite player base.
This may sound like a bit of a nitpick, but, if nobody is playing Fallout 76 five or ten years from now, will the quality of the game suffer as a result? Will this be along the lines of an MMO which lives and dies alongside its community, or will 76 live on once a majority of players have packed up and moved away from West Virginia?