Relating to the previous point about steadying the game tempo, midfield battles feel more prominent with EA setting out to balance the hoof-and-run, defence-to-attack style that works so well on FIFA 15. They were keen to ensure that the game is not a simple case of defenders and attackers, but that the midfield becomes a battleground. It will be interesting to see how this goes as we play the game more often, but already it's easy to see that the midfield has more of a presence, and with the combination of looser passes and improved AI interceptions, expect the ball to be caught in the middle for longer spells, mimicking real life.