Final Fantasy 7 Remake Review - 6 Ups & 5 Downs

By Scott Tailford /

2. Combat Does Have Some Fatal Flaws

Square

A quick negative on the combat, is it's far too easy to just get stun-locked into oblivion.

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Enemies can interrupt your animations - be it a healing spell or even item use - and it can come from off screen, sometimes making it feel like the game just wanted you to die.

You can largely mitigate this with forward planning, positioning and layering on stun attacks yourself, but coupled with a camera that REALLY loses its mind indoors, there are spots where the whole thing falls apart.

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Know that I do consider combat in FF7R to be one of the highlights, but it can go south at a moment's notice.