Final Fantasy VII Remake: 10 Essential New Features It Needs
10. Multiplayer Mode
Most RPGs don't have multiplayer games, but there's certainly some room for that kind of gameplay in an FF7 remake. One of the easiest ways to give a sense of a larger inhabited world is something as simple as getting assistance from a friend. Would be a lot easier defeating those nigh-unbeatable WEAPONs with a little summon spell or curative items from your friends.
Another option is the Gold Saucer. Instead of a Battle Arena where you only fight random monsters and are increasingly handicapped, make the Battle Arena something far more unique that you can't get out in the world. Give you the option to pit your characters against your friends.
Chocobo races are another avenue for multiplayer. No more racing the game AI, now have an actual competition with your friends to see who is the best chocobo trainer.
There could also be network sharing where you can buy items, weapons, or materia that are difficult to find on your own from other players. Or gifting items. Having trouble saving enough gil for that lifetime Gold Saucer pass or those expensive sylkis greens to max out your chocobo's stats? Put out a call on the network and see if someone's willing to give you theirs.
FF7 has a surprising amount of minigames and these could be made a whole lot more interesting with a multiplayer option.