This one's important. If Rockstar ports Grand Theft Auto V to PC at any framerate lower than sixty, it should make one wonder why they even bothered in the first place (aside from making mountains of cash, of course). Whilst consoles struggle to hit thirty, sixty has long been the standard for PC gamers, and if the most successful Grand Theft Auto game to date cannot manage that, there won't really be much of an excuse. As of late, there's been a lot of debate regarding the difference between 30 and 60 FPS. Some in the gaming community have spread misinformation and mistruths such as "the human eye can't see that many frames per second", "sixty frames a second is too fast", or that "thirty is better because it gives a more cinematic experience". All of these things are false. The simple truth is that 60FPS is better than 30FPS, because it's smoother and more responsive. The difference is noticeable, and in many cases, obvious. Performance is important, and on PC, where sixty is the standard, Grand Theft Auto V has to do this before anything else.