3. Fluid Translation Of Shooting And Cover Mechanics
We're not exactly sure how this will work. For all we know, the game snaps to third-person when we pull a gun out. The picture above is a screen-grab from the 360 mod we mentioned. In-motion, this user-created version seems to control like the most basic of first-person shooters. As long as firing a gun is functional, we'll be grateful. We're not expecting Call of Duty iron-sights here, although a version of that would be nice. Will gunplay still revolve around an adjustable lock-on? Think about it - free-aiming would still be the primary method of looking around, and locking-on could still function in the same way, with stick-flicking swaps between targets and subtle shifts within each Kill Box. If Rockstar were to take inspiration from a cover-infused FPS, the most recent Wolfenstein game woudn't be a bad source. Cover. Leaning out from cover. Sprinting. Sliding to cover. It's all there.