GTA VI Predictions: 10 Things We Expect To See
10. Improved Driving Mechanics
Driving in GTA is fun. It's the crux of the game so something would be seriously wrong if it wasn't. But the way cars work doesn't always make sense. Head on collisions send a player character flying through the windshield, but the crash victim often gets up and brushes themselves off unscathed. Meanwhile, cars themselves can take a whole lot of damage, continuing to work just fine even after they've been driven off a cliff or the engine has been crushed.
It's true that too much realism may spoil the fun, and it wouldn't be much good if players had to take a break from bank robbing and police shooting to take their car for an oil change. But a little more realism and a few added details could add a new element of fun to police chases and drive-bys. The inclusion of seat belts, lockable doors and functioning trunks would turn cars from pieces of speeding metal to truly interactive portions of the game.
New driving mechanics could tie in well with better AI too. If the cops could pull players over and search their vehicles for contraband, imagine the fun of deciding whether to play it cool or open fire.