Halo Infinite: 10 Ways To Save The Franchise

10. A Full And Content-Rich Launch

The 343-era Halo games have not exactly had the steadiest launches. It all started with the Master Chief Collection, a game that should have been both a celebration of the past and a bright light into 343's next-gen future with Halo.

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What we got, while packed with content from all the games, was fundamentally broken. It was impossible to get into games, and when you were lucky enough to, it was buggier than a wasp's nest.

Halo 5 didn't exactly come packed with a great launch either. While it certainly wasn't as buggy as the MCC, it was completely barren in terms of content. The game was missing playlists, split-screen, and classic modes such as Forge. It was baffling.

So many of Halo's essential modes were gutted, and in their place was a shallow husk.

For Infinite, 343 can't repeat these fatal mistakes. On launch it cannot be impossible to get into online games. If 343 want people to keep playing the game, they have to give them a solid first impression.

Essential features can't be missing. All the modes have to be in the game from launch, not as DLC at a later date.

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