How Rockstar Should Make Grand Theft Auto VI

4. More Interactive NPCs

Grand Theft Auto V gave us the ability to interact with the general street population, but this feature was nowhere near extensive enough.

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Once we realised it amounted to a handful of traded insults or compliments, Los Santos began to feel like a lonely, soulless city.

GTA VI should take a page out of Skyrim's dusty old tome and feature more meaningful NPC interactions, from passerby who hand out side missions to pedestrians who offer assistance when the protagonist has suffered a gunshot wound.

Just as every NPC in the latest Elder Scrolls sequel has a purpose, more three dimensional and interactive citizens is the key to making GTA VI the most immersive entry yet.

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