Mario Kart 9: 10 Gameplay Features Fans Demand

10. No More Random Unlocks (Spendable Money)

The current money system seen in Mario Kart 7 and 8 is odd.

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If you collect a certain number of coins and you unlock something at random, it's functional, but you just spend ages racing and not knowing what item you're playing for. There's a chance that when you do unlock something it's a huge disappointment.

If you're going to have collectable coins then maybe they should behave like regular currency and allow players to spend them on the things they want. Total madness.

Imagine going to an in game mechanic, doubtless a Toad or Goomba in an oily hat, checking out the best wheels or spoilers and seeing the cost. You know what you want so now you have a new goal. The more items there are to unlock, the more reasons there are to return to a race and do better.

You could even have a dedicated race mode that's all about collecting the currency, similar to New Super Mario Bros. 2 on the 3DS. Whatever way it's utilised, a new way of spending money creates a simple and rewarding gameplay loop.

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