If, in the time between reading the above headline and this sentence you've gone to the shed, grabbed a pitchfork, and are now motioning angrily up and down in preparation for me talking about the Mass Effect 3 ending scandal, then I'm sorry to say that you've wasted your time. The ME3 ending happened, it's over, move on. It was a bold move to include 8 alternate endings in a game, but only one of them be a happy one. It was profound, if dissatisfying, of the game to say that sometimes our actions are just inconsequential - no matter how heroic we are. But the whole 'shock ending' thing been done now, so let's go in the full-on opposite (and more progressive) Witcher 3 direction. There are an impressive 36 possible conclusions to Geralt's adventure, each of which feels like a meaningful consequence of the decisions you make throughout the game. Some people complained that the Witcher 3 didn't make the connection between certain decisions and certain endings clear enough, but as I outlined in point 9, a degree of nebulousness heightens the gravity of each little choice you make. The idea that seemingly small decisions can have a momentous effect on the game's ending is a great trait of The Witcher 3, and Andromeda could certainly beam a page out of its book.