Mass Effect 5: 10 Fan Demands We Need To See
10. Drop The Focus On Open Worlds
Although the original Mass Effect featured a vast array of explorable planets, the series has never been known for its open world design. Opting to tell a more polished and focused linear story and leaving huge sandboxes to the likes of Bethesda and Rockstar, the original trilogy succeeded in creating a streamlined RPG experience.
But when the latest game decided to drop the linear design in favour of putting the focus on multiple open worlds, players quickly realised that Mass Effect's brand of storytelling doesn't really hold up when sandboxes are thrown into the mix.
The franchise has always been known for its characters and narrative, and those features aren't able to shine through when the gameplay is focused on loot and exploration.
Plus, do we really need another open world game?
There's no reason why the next Mass Effect shouldn't feature explorable hubs, but it shouldn't just offer huge sandboxes "because that's what the other big releases do".