Metal Gear Solid V: Every Piece Of Cut Content You Need To See

By Scott Tailford /

3. More Weapons & Areas (Including The End's Mosin Nagant!)

Konami

Remember when The Phantom Pain was touted to have six main areas? It wasn't until launch that we finally accepted there were only two, cemented by first the accompanying map in the game case, and then the campaign progression itself.

Advertisement

Once again, hidden code within Ground Zeroes (which wasonly siphoned off to recoup funds on such a lengthy development in the first place) sheds light on these things.

Konami

Not only were there going to be more areas to explore (including the original half-sunk Mother Base, re-visitable hospital in Cyprus and Guantanamo itself), but we were going to get access to everything from a machete to The End's Mosin Nagant - even Quiet's signature rifle.

Advertisement
Konami

The full rundown includes a usable machete (not the one you equip onto D-Walker), an AK-102, The End's custom Mosin Nagant, SCAR and M4 machine guns - and something called 'QuietPrimary'; most likely Quiet's Butterfly gun, potentially unlockedafter she leaves the story.