Mortal Kombat 1 Review: 7 Ups & 3 Downs

10. Downs - The Switch Port Is A Travesty

Because the Switch port of MK11 had water-downed graphics, fans worried MK1 would suffer the same fate.

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Sadly, it was MUCH worse. Every visual aspect is compromised, including lighting, animations, facial expressions, voice syncing, and textures. (And the gaming community thought Starfield's NPCs looked dead-eyed.)

In the midst of battle, kombatants can disappear, teleport, stretch out, or shrink. After executing a Brutality, random body parts are left floating in the air. The loading for each fight can take up to a minute, which quickly becomes tedious.

Although fans should be eager to see the Fatalities, there is little incentive to perform finishers, since the downgraded graphics and out-of-sync movements make them look incomplete and unintentionally hilarious. And if MK purists don't have any interest in pulling off Fatalities, you know the development team messed up.

But it's not all bad news. The main campaign's pre-rendered visuals look breath-taking, and are arguably the best graphics seen on the system. However, watching the stuttering transition from photorealistic cutscenes to the dated gameplay graphics further highlights how lacking the visuals are.

Unless this port receives a massive patch, Mortal Kombat 1 on the Switch is in serious trouble.

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