Project 007 Wishlist: 10 Features We Most Want From New James Bond Video Game
10. Be It's Own Game
Back in 1997, Goldeneye helped set a new standard for FPS games and multiplayer games on consoles. It was the game others were trying to imitate. Later games, like Agent Under Fire and Nightfire, were simple, fun games, not trying to reinvent the genre, that still had their own style and identity.
The mistake the Craig themed Bond games made was they were trying to ape the trends of the time. Looking at them now, they just look like what they are, pale imitations of Call of Duty (one of the biggest gaming franchises at the time) and cover-based 3rd Person Shooters (every other game was trying to be Gears of War). Copies are typically forgotten and disregarded, the best they can ever hope for is 2nd place.
To ensure this Bond game is remembered as one of the all-time greats, it shouldn't copy something else, even the Hitman games. Bond is a trendsetter, he needs to build on what came before and create something new and better than other games can emulate.