Rocksteady's Rumoured Justice League Game: 16 Features It MUST Include

16. The Same Combat System

Let's start with something we can all agree on; the combat system in the Arkham series is one of the best that has ever been created for video games. Allowing fast and hard-hitting melee combos, tactical counters of different sorts of enemies, this system let's Bats take on a room full of enemies with ease while still retaining the need to constantly assess the battlefield and tactically move to more important threats.

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We need this core system to stay the same because, even at lower skill levels, it's just so playable despite all the options available in combat. Now, obviously the actual combos and abilities used will differ depending on the character you're using. While Bats uses his capestun to bamboozle enemies and open them up for attack, Wonder Woman could clang her bracelets together, and Superman might give them a quick blast of his freeze breath to knock them off balance.

Superpowers, whether from metahuman abilities, alien physiology, or divinity, would be activated the same way as Batman's gadgets in combat. With some melee combos that open the opportunity to quickly pop a superpower at the end without a more complex button combination.

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