No matter how used to playing Mario Kart you were, or how familiar with the levels you had become, Sherbert Land levelled the playing field for most players through a combination of typically tight design and the frustrating ice elements, which made dodging enemy-propelled obstacles all the more difficult. I lost an N64 controller to this level and its penguins, but I wouldn't hesitate in naming it among the best levels of the entire Mario Kart series.