The Elder Scrolls VI: 8 Perfect Locations Bethesda Must Consider

There's more to TES than just Tamriel...

By Graham Host /

So far, each Elder Scrolls game has been mainly set in one of the nine provinces of Tamriel. Their latest entry came in the form of Elder Scrolls V: Skyrim, an epic masterpiece which was being worked on long before there was a console capable of properly running it.

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Fans enjoyed the addition of dragons, the ability to affect a wide array of scenarios through specific dialogue or allegiance choices, and being able to secure several titles amongst the various holds.

Putting together another epic equal to Bethesda's previous works will take several years, but rumours are already swirling that the developer are working on the next chapter. The epic creators supposedly asked for programmers who have experience with their Elder Scrolls Construction Sets - programs packaged with the PC releases to allow players to create their own content.

There are several unexplored areas of Tamriel left, and plenty across the planet of Nirn. I've managed to narrow it down to eight potential locations which stand out above the rest, but let me know where you'd like to head next in the comments below.

8. Akavir

All the current Elder Scrolls games have been set in Tamriel, but there are actually two major continents on the world of Nirn - Tamriel and Akavir. Akavair is set off to the far east of the Tamriel mainland, and is composed of four main nations: Kamal, Tang Mo, Ka'Po'Tun, and Tsaesci.

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Kamal is inhabited by demons which thaw once a year to attack Tang Mo - the home of the Monkey-People. Throughout the history of Akavir, the various other nations have looked down on and attacked Tang Mo. There is a particular hatred for the Snake-People of Tsaesci, and Tang Mo has allied themselves with Ka'Po'Tun against their mutual enemy.

Ka'Po'Tun was the birthplace of Tiger-People and dragons. Following the Tsaesci attempt to wipe out all the dragons - during which the red ones were enslaved and the black escaped - the Tiger-People then attempted to transform themselves into dragons. So far, only their ruler has succeeded. Their current goal is the destruction or subjugation of Tsaesci.

Tsaesci is the largest most powerful of the four nations. According to history, they are the only Akavir nation to launch a successful attack on Tamriel. For four hundred years, they even had a bloodline rule Cyrodil Empire. As a vampiric serpent race, they keep enslaved goblins for blood and labour.

Despite featuring several pseudo-humanoid races, humans themselves are scarce at best. One tale says that the Tsaesci consumed them,but other sources claim that humans are kept by the Snake-People as servants. Akavir would make for four brilliant games, and could greatly expand the Elder Scrolls mythos by introducing the second great Nirn landmass.

As well as the original home of the dragons and the Blades, Akavir appears to have Eastern influences which were reflected in the Sky Haven Temple and Blades equipment in Skyrim. Although we might not be swinging through Tang Mo as a monkey person in the immediate future, Bethesda can easily make several consecutive games set in the unexplored world further down the line.

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