The Medium REVIEW: 6 Ups & 4 Downs

By Scott Tailford /

2. Powers Might As Well Not Exist

Bloober Team

A facet of the game that feels as though at one point, it was maybe an entire combat system, is Marianne's power set.

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Namely, she has a shield and a charge attack, but the former is only ever used to withstand walls of demonic moths that kill you after a few seconds, and the second is used to charge breaker boxes or repel The Maw.

There are a couple of deviations after the mid-point where things change slightly, but I cannot emphasise the slightness enough.

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Ultimately I class these as a down because they're a missed opportunity. Remove the very idea of Marianne having powers as a gameplay mechanic and you lose nothing.