The Outer Worlds: 10 Ways It's Already Better That Fallout 4
10. No Open World
Open World fatigue is a very real problem for modern gaming, and the last space-faring epic that promised one fell flat on its face until a long time after its initial launch (yes, I'm looking at you, No Man's Sky).
Thankfully, Obsidian have decided that having several fixed maps to explore rather than an open collection of planets to fly about amongst will make for a tighter, more enjoyable experience overall. Ideally, this must mean that there's been a great level of care gone into every nook and cranny of The Outer Worlds, to account for what could potentially be perceived as bucking the trend.
What has been advertised so far is a rich collection of varied environments, with each planet or colony having a distinct feel. Brief glimpses of some of these places show that Obsidian have really run with the endless possibilities of setting something in deep space, and as such exploring what lies on the planets that make up The Outer Worlds will undoubtedly be more of a treat than trudging through yet another Vault or burned-out building ever could be in Fallout 4.