8 Evil Video Game Corporations You Wouldn't Want To Work For

Even in a tough job market, you'd give these companies a wide berth.

By Jack Pooley /

Anyone who's been on the job hunt for any sustained period knows what fresh hell it can be, and so you can't always be too picky when it comes to paying your bills.

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But there are obviously those fringe companies so fundamentally wrong, so morally bankrupt, that playing a part in their operation would be the worst feeling in the world.

And yet even the most vicious real-life corporation can't really hold a candle to the villainy of fiction, where mega-corps are bigger and more industriously sociopathic than they ever could be in reality.

It's especially true in video games, which is populated with some of the most outrageous, insane, and vile companies in pop-culture history - because of course, we want good reason to take them down with reckless abandon.

And with that in mind, these corporations are as unforgivably evil as it gets. Their lack of regard for human life and single-minded pursuit of "growth" above all else is absolutely sickening.

Whether you were a janitor or some sort of middle-manager, working for these companies would be bloody awful...

8. Umbrella Corporation - Resident Evil

Let's kick things off with perhaps the single most iconic Evil Corporation in video game history - Resident Evil's Umbrella.

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Effectively the final form caricature of a real-life pharma corp, to the general public Umbrella may be primarily dabbling in healthcare and cosmetic products, but of course the real meat and potatoes of their business is producing biological weapons which mutate the infected into zombies and other monstrous entities.

Beyond the obvious red flag of working for a company that ultimately brought about an undead apocalypse, there's the fact that Umbrella treats its employees as wholly expendable.

There's a very, very good chance you'll become infected as collateral damage to one of their many unsafe and comically unethical experiments. 

Workplace safety is virtually non-existent, and in the event that something does go wrong - as it surely will - there's a clear culture of workplace silence to mop it all up as quietly as possible.

As a rule, if a pharma company has not one but several mercenary and paramilitary outfits on its books, it isn't somewhere you want to be working in any capacity.

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