Watch Dogs 2: 10 Massive Improvements Over The First Game

10. A Sense Of Humour

If laughter is the best medicine, then Watch Dogs needed an entire sense of humour transplant. The original game was so self-serious, so desperate to feel gritty, that it never stopped to look at how absurd its core concept was. Aiden Pierce was completely lacking in self-awareness, and any attempts at humour came off as cynical and designed by committee.

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Contrast that with Watch Dogs 2, and it's night and day. It's chalk and cheese. It's Adam Sandler and a funny actor.

Dedsec are a genuinely affable bunch of ne'er-do-wells, with excellent comic timing and an infectious sense of camaraderie. Some of the game's writing is seriously funny, taking full advantage of the game's bizarre premise, and laying on the referential humour thick, without coming off as insincere.

It can be as cheesy as a French buffet at times, but there's a genuine sense that the writers actual cared about Marcus and co. this time around, and that is evident in just how many laugh-out-loud moments are contained within Watch Dogs 2.

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