World Of Warcraft Classic: 10 Reasons Why J. Allen Brack Was Right

10. A Polarized Community

The realization of Classic WoW was first and foremost an achievement of the fans and yet instead of bringing the community together, it acted to divide it in two.

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On one side you had players of the current version of the game and on the other you had veterans who had either stopped playing or played on private servers which still supported WoW in its 'vanilla' state. Each party, of course, had their own demands.

The private server community was of the mind of keeping the game exactly as it was back in 2004. Referred to as 'purists', they authored many a 'no change' thread on the WoW forums and were regarded as the stiff-necked greybeards who were stuck in their old ways.

The retail players or young whippersnappers pushed for what was termed as 'quality-of-life changes', which they argued would improve the game while not directly affecting its gameplay. These included the ability to change your name, race, and server and even use modern-day graphics in the old world.

You can probably guess where all this went and the two communities continued to butt heads all the way up until launch and beyond.

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