WWE 2K22: 10 Improvements On 2K20 You Need To Know About

10. More Responsive Controls

2K22's control scheme has been tweaked to theoretically make it easier than ever for newbies to get to grips with things. During their 'Ringside Report' gameplay reveal, staff members who worked on the game spoke about something they viewed as a major problem when they went back to try out 2K20.

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Basically, it was too difficult to pull off complex actions easily.

Principal designer Jason Vandiver said that gamers would "no longer feel like [they're] fighting to control [their] character". That's a step in the right direction. Further, Vandiver added that quickly getting characters "into position to do what you want them to do" was paramount to 2K.

Controls are more responsive across the board. Characters are still locked into animation cycles, of course, but they're nowhere near as clunky as 2K20's were. That's good to know, because even getting in and out of the ring was a chore last time.

Now, every wrestler should handle better.

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