10 Dumbest Things In Star Trek: Deep Space Nine

There's no escaping those moments of silly on the edge of the final frontier...

By Clive Burrell /

Revered as a true classic of the Star Trek universe, Deep Space Nine gave fans the USS Defiant, the villainous Gul Dukat, Sisko's baseball and the Dominion.

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However, for all the great and the good that pervade the seven seasons of cross-quadrant dealings that provided the hallmark of the third live action series, there are a few questionable things that crop up during its run. These points really don't make any sense or are unnecessary within the Star Trek franchise.

Questionable that also means actions, people and objects that leave fans scratching their heads so much it causes splinters. Don't get us wrong, DS9 is a fine series that explores the perils of war and the intricacies of religion through a set of thought-provoking and at times truly outstanding stories. Yet, for every Kira Nerys there's a Deral or perhaps even a Rumplestiltskin

Where there's a dive into the world of Benny Russell we have a fourth shap. More tend to fall into the early years of the series when it was still finding its feet and establishing its lore, however they might just be unforgivable errors that nearly disrupted the flow of everything so much that even the Prophets were begging for linear time

If you've come looking for high-end intellectual DS9 here you will be disappointed as we plummet to the depths of Rom's closet.

10. Odo's Combadge

Let's start with a classic and a rabbit hole that might never end.

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While Deep Space Nine's head of station security becomes a clear security risk himself by the beginning of season three, there are character relationships which help to iron out that little wrinkle. The bigger issue is his shapeshifting ability. From the very start it's clear that his appearance is the best approximation he can manage to humanoid. This is backed up by the fact that his hair is based on that of scientist Mora Pol. By the the alternate future in Children of Time, his ability to retain form and define features has become substantially better.

This begs the question of how Odo's combadge can exist? There are two options here. One is that it is a combadge and is somehow hidden within each form he takes, whether it's a rodent in A Man Alone or a spinning top in Shadowplay. However that doesn't explain how it is seen to dissolve when Odo changes form or when moving around in a gelatinous state such as escaping from the Cardassian storage locker in Emissary

Given the intricate circuitry taken to construct such a subspace communications device, it seems very unlikely Odo could create its functionality in such minute detail given that he finds noses rather difficult. Take into account as well that he not only maintains humanoid form but also the clothing too which is in itself textured and moves as he moves. That's a lot to be dealing with when you're taking on solid form.

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