5 Ups And 5 Downs From NXT TakeOver: WarGames

All fun and WarGames.

By Benjamin Richardson /

WWE

War. War never changes. But WarGames does. And not everybody was happy about it.

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For one, the roof would be sliced clean off the structure. This meant rule-breaking escape would be pointlessly possible, but more tellingly, would provide the opportunity for heart-stopping, buttock-clenching stunts from its perimeter. Secondly, the composition of the competitors would take the form of Fall Brawl '98's trios, the waiting teams unnecessarily detained in shark cage holding pens until unleashed. After all, those toys simply won't sell themselves.

Social media doesn't deal in rational opinion, and fans anticipating a return of the classic WCW format were quick to voice their disapproval. The bellyaching noted WWE once again trouncing the tradition of their fallen rivals; did that long dead WCW horse really need any more flogging?

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Triple H may have p**sed on the fallen Atlanta company's grave through the Sting debacle, but NXT is his most cherished child, and he wouldn't voluntarily sabotage its premier event to score points in a long-dead grudge. Could it be that he simply wanted to update a format last seen buckling under the superannuated spectres of Roddy Piper, Hulk Hogan, and The Ultimate Warrior? It really could.

With the smoke cleared of WarGames battlefield, it's clear to see now whether it was good for absolutely nothing - or not.

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