8 Things We Learned From WWE's First Quarter 2017 Earnings

8. Revenue Has Increased Again

WWE’s fourth quarter 2016 revenue figures were incredibly encouraging, with the company posting record numbers across the board. A 17% increase on the previous 12 months brought WWE’s Q4 figure to $194.9 million, and finished their year on $729.2 million in total revenue - the highest annual figure in the company's history.

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While Q1 2017’s net revenues are slightly lower than the last quarter, they’re still up on the previous year. The promotion brought in $188.4 million altogether, representing an increase of 10% from last year’s first quarter of $171.1 million.

Though revenue should never be considered the be all end all in measuring a company’s success, WWE have every reason to be pleased here. They’ve successfully increased every revenue segment aside from Home Entertainment, Consumer Product Licensing, and WWE Studios, with Live Event income leaping by close to 27% (£25.3 million to £32.1 million.) The divisions that didn't improve shouldn’t be too concerning either: WWE Studios accounts for less than 1% of total earnings, Licensing declined by just 4%, and the Home Entertainment figure reflects the global downturn in physical media as a whole.

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