10 Major Problems With Zack Snyder’s Justice League
10. Too Much Slow Motion And Extended Scenes
In a film where you have multiple characters that can move super fast, it is no surprise that a bit of slow motion is going to be used. But the Snyder Cut has a distractingly large amount of slow motion with the sole purpose of making scenes look cool. IGN even calculated that 10% of the film's 4 hour run time is in slow motion, which is just over 24 minutes.
But what is more egregious than the many instances of unnecessary slow motion are the unnecessary extended and additional scenes.
The multiple interrogation scenes. Steppenwolf’s conversations with Desaad and Darkseid. The weird yodeling from the fish town people, and the after credits scene where Lex breaks out of prison and reveals the identity of Batman to Deathstroke.
All of this, combined with cutting out meaningful character moments between members of the Justice League from the original version, adds to the bloated runtime of the film. It can also be argued that this is an example of Snyder prioritising precious time and resources to create impressive imagery in his own unique style, rather than add anything of meaningful substance to the story or the characters.