10 Major Missteps By Video Game Companies

10. When A Constant Online Connection Ruins Everything - SimCity 2013

City-builder's are a genre designed to slow-paced and relaxing. Our inner perfectionists come out to play, as we swear we are having fun redesigning a roundabout for 3 hours because "it wasn't round enough".

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The SimCity franchise was king of the city builders for decades, producing hit after hit for decades. Then SimCity 2013 happened. The game was reviewed positively before release - I mean, it was following a successful predecessor, what could go wrong?

Oh, SO much.

Focusing too hard on DRM to prevent piracy, EA somehow forgot to actually make the game work. Requiring a constant online connection while also having too few servers meant thousands of players were unable to play due to network issues, for a single player game.

The backlash was so severe the franchise has still not recovered, and other city builders have risen by the dozens to take its place.

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