10 More Video Games That Sold Millions (Despite Being Terrible)

10. Goldeneye: Rogue Agent

Goldeneye: Rogue Agent just about manages to scrape into this list with one million copies sold across all formats. Which is appropriate, because "just scraping by" seems to have been the overriding ethos behind its creation.

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From 1999 to 2005, EA released one James Bond game a year. Given that rate of production it was inevitable quality control would drop at some point, and with Rogue Agent it plummeted like Sean Bean at the end of the movie this game takes its title from.

Everything about Goldeneye: Rogue Agent feels ????. From the decision to name itself after the most beloved (albeit poorly aging) 007 game of all time to the bland, identikit levels populated by brain dead henchmen, Rogue Agent bears all the hallmarks of a game churned out to make a quick profit.

EA's tenure with the Bond franchise did occasionally lead to magic (Everything or Nothing is still an absolute joy to blast through), but there's no doubt that the company's decision to milk the 007 brand produced as much trash as treasure, with Rogue Agent sitting squarely at the top of the landfill.

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