10 Reasons Living In RPG World Would Suck

By WhatCulture /

6. €œLock Up Your Daughters... That Ancient Evil Is Back Again!"

I know that the general idea of a RPG is to have some sort of villain or catastrophe appearing when your character emerges from whatever holes he€™s been hiding in, but if you want to live in these worlds they€™re not exactly the safest places. Either Satan has popped up and wants to rule the world or there€™s an ancient race of radioactive pumpkins that€™s going to attack your village the very next day. I€™d love to see an estate agent try to sell some of the houses that have been offered in some RPG games, even with their usual pack of lies it would be difficult to sell a farmstead that comes under dragon attacks once a month. In fact let me go off on a tangent here, why on earth is every village and town built near some sort of well of evil or active volcano. Who in the right mind sees an ancient graveyard and witnesses the dead rise from the grave every night and think €œYou know what this place needs? A few houses and a kiddie pool, maybe a blacksmith as well." It seems the safest place to live is the village where the game€™s hero grew up as all the monsters would be at a low level and would be as harmful as a butterfly; in some cases they are butterflies. Of course Lord Whatever doesn€™t think like this and decides that his castle will be lovely if it€™s placed over an ancient burial ground, next to the Fortress of Rather Evil Witches and down the road from Necromancers €˜R Us. Furthermore if the only way to defeat said ancient evil or provide world peace and happiness is with a special magical item why on earth hasn€™t someone thought to keep this item close by? If I was living in the Capital Wasteland and the Brotherhood of Steel knew the exact location of a GECK I€™d definitely want to know why they haven€™t gone to get it themselves. I know there€™s a lot of radiation round the front and the vault is full of mutants but here€™s the kicker. You just told me there€™s a back entrance and you€™re all heavily armed, go get it yourselves. Whilst the residents of Fallout can hardly be blamed for not re-locating, NPCs in Skyrim and Oblivion don€™t really have an excuse. €œWhat€™s that? A local town has been attacked by deidra/dragons? I guess I€™ll stick around here, it€™s not like they€™ll see this giant walled town as a threat and attack it. As my father once said, lightning never strikes tw€”oh my lord, a dragon has burnt my house to a crisp.€