10 Things Everyone Hates About Modern Video Games

5. Grotesquely Large File Sizes

As video games become more complex, it's only natural that they'll grow larger, though it's also fair to say that major AAA games have a real problem with their ballooning file sizes.

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Take last year's Call of Duty: Black Ops Cold War, which as of its Season 4 update weighs in at a stonking 219.8GB on PS5, accounting for almost one-third of the console's entire usable hard drive capacity.

Though Cold War is at least installed in a modular fashion, allowing players to uninstall the campaign and Zombies modes, it still speaks to a wider issue of exponentially increasing game sizes.

It wasn't that long ago that 50GB was a massive file size, but with the ever-increasing demand for ultra-high resolution, uncompressed 4K textures, it follows that games will get many times larger.

One can only imagine how big the average AAA game will be 5 or 10 years from now - with the possibility of the next generation embracing 8K gaming, could we end up seeing the first ever 1TB video game?

The real issues here are that these file sizes are growing out of step with the average consumer's available storage solutions, and for many without lightning-fast Internet connections, it simply becomes impossible to download a game within a reasonable timeframe.

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