10 Things That Make No Sense About Your Favourite Games
10. Characters Get Bitten With No Consequences - Resident Evil
It's simply inevitable that Resident Evil players are going to end up having their necks snacked upon by the undead horde at one point or another, yet how come this never actually results in the affected protagonists becoming zombies themselves?
The obvious answer of course is that the Resident Evil series is subject to a degree of "ludonarrative dissonance" - that is, disconnect between story and gameplay - such that any time the player is bitten by a zombie, it isn't actually canon.
Beyond the few story beats where a character gets infected - such as Jill in Resident Evil 3 - any moment where you're feasted on by a zombie is disconnected from the canonical events of the games.
If you take away the whole zombie aspect, it's not really much different to characters getting shot repeatedly in, say, Call of Duty and inexplicably auto-healing with no lasting side effects.
Basically, it's Game Logic.