10 Things You Didn't Know About Heavy Rain
10. David Cage Wrote 2,000 Pages Of Script For The Game
Heavy Rain is an incredibly dense game, with its multilayered branching narrative presenting the player with a near-endless combination of choices and consequences. To achieve this, David Cage wrote a script that was over 2,000 pages long. To put that into perspective, the average screenplay is between 90 and 120 pages - equalling roughly one page per minute.
Now there are games that top that figure - Hideo Kojima's writing immediately springs to mind - but what's impressive about Heavy Rain's script is how much of it will have had to depend on the previous actions of the player. While the earlier scenes would have been straightforward, later parts of the script would have required a huge amount of variation. Each scene would be dependent on not just which characters were still alive, but how those characters had interacted with one other previously and how their earlier scenes had played out.
To create a seamless script that felt consistent with every player choice and wasn't completely riddled with plot holes (though some did slip through) must have taken a significant amount of effort and attention to detail - especially considering that much of it isn't even experienced on a single playthrough.