10 Video Game Developers Who Killed The Franchise They Were Handed

By Scott Tailford /

3. 343 Industries - Halo

343 Industries

Possibly the biggest and most tragic of all entries on this list. 343 Industries' handling of Halo has been nothing short of disastrous, and tear-jerkingly tragic, once you remember what Halo used to be.

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That theme, those online maps, that weapon set and those enemy designs. Bungie got so much so right with their work on the main trilogy and Halo: Reach, it ended up leaving Master Chief's story in a place of finality; one where he drifted off into an eternal slumber.

If you were going to wake him up, the reason had better be damn worth it.

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Whether fleshing out the Chief's backstory into that of a lab experiment tied to the consciousness of Cortana was a good thing or not is up to each player, but going up against the forgettable Prometheans was, well, forgettable.

Halo 5 and the broken Master Chief Collection tanked this already torpedo'ing momentum straight into the ground, with the former having even IGN label the misleading ad campaigns as bald-faced lies.

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Cut to the end of 2017 and 343 have vowed to finally finish development on the MCC... some four years after the initial launch.

It'll be about time.

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