10 Video Game Mechanics All Players HATE
10. Unskippable Cutscenes
A good story is something that most games rely on for success, so it follows that those games would want us to pay attention to the narrative.
Well, yes, obviously. But there are many reasons why we should be given the option to skip a cutscene.
It might be that we're on our fifteenth playthrough of the story, and don't necessarily need to see its events unfold another time, or that we've gotten stuck on a particular part and the unskippable cutscene in question was just after a checkpoint.
There's something about being forced to watch something you've already seen with no means of skipping ahead that is unbelievably irritating, as anyone who has ever experienced it will tell you.
Triple A titles such as Assassin's Creed, Destiny and Kingdom Hearts are all guilty of this one. It may be necessary to the story, but it feels like a pretty good way to put people off completing multiple playthroughs.